PRIMARY DESIGN TECHNOLOGY
Ensuring outstanding teaching in Design Technology
contact: support@primarydt.com
Video Clip of the Unit
-
6 x Lesson Presentation Slides
-
PDF - Electrical Vehicle Components
-
PDF - Test Track Sheets
Medium Term Planning includes:
-
6 x lesson overviews
-
Vocabulary List
-
Learning statements linked to Curriculum
-
Support and Challenge
-
Assessment - Keeping up with the curriculum
​
This unit of work incorporates components from the Crumble Kits supplied by Redfern Electronics
Teaching Pack
Curriculum Scope and Sequence
Substantive & Technical Knowledge
Pupils should know:​
-
That creating a prototype of a design is useful for checking ideas and seeing how well they work.
-
That different types of drawing can be used to help with designing and communicating ideas about a product that is being planned.
-
How labels and annotated drawings can be used to explain and communicate how their product will be made and how it will work.
-
To choose materials, tools and equipment that are dependent upon the skills and techniques to be used.
-
A range of different finishing techniques and choose ones that are suitable to create a quality product.
-
To continually reflect on and evaluate their work throughout the stages of design, make and evaluate.
-
About a range of inspirational designs and designers throughout history and use this knowledge to support their own work as designers.
​
Structures
-
The different properties of some common materials and how these properties are used when designing and making structures.
-
How to make frame structures that can support mechanical systems within a product.
-
Ways of reinforcing structures, including using triangulation techniques
​
Mechanical Systems
-
That there are a range of different mechanical systems that are used to produce rotational movement and the ways in which the speed and direction of movement can be altered.
Electrical and Program Systems
-
How a motor can be incorporated into a product to create movement.
-
That program systems have an input and an output.
-
That microcontrollers are small computer processors that turn inputs into outputs and are controlled through computer code.
Practical Knowledge (skills)
Pupils should know how to:​
-
List the materials and tools that will be needed to make a product they have designed.
-
Communicate their ideas using cross-sectional drawings and cut-away drawings.
-
Work responsibly using guidelines to ensure they keep themselves and others safe.
-
How to accurately assemble, join and combine materials and components to ensure a quality finish to a product.
-
Apply a range of decorative and finishing techniques following the product design.
-
List ways of improving a product considering the views of others and intended users.
-
Evaluate a product against specific design specifications.
​
Materials & Structures
-
Cut materials with precision and refine the finish with appropriate tools.
-
Consider the different properties of materials, when choosing appropriate tools.
-
Apply a range of practical skills and techniques to create stable frame structures.
​
Mechanical Systems
-
Combine a structure with a mechanism to create a product with motion/movement.
​
Electrical and Program Systems
-
Write procedures and/or computer code to control and monitor models or products.
-
Make a product that includes an interface that allows the user to control and monitor the device including lights, sounds and motion.
-
Create a product with a mechanical system that can operate at varying speeds and with changes in direction.