PRIMARY DESIGN TECHNOLOGY
Ensuring outstanding teaching in Design Technology
contact: support@primarydt.com
Digital Decorations (Upper Key Stage 2)
Design Brief: Design and make a digital decoration for the school Christmas tree display.
Strand of Learning: Textiles & Computer Program Systems
Overview:
In this unit of work children design and make a digital decoration for a school Christmas tree. This is made by adding a BBC Micro:Bit to a felt tree decoration to create a digital decoration. Children learn about some of the traditions of decorating trees at Christmas and design a bauble as a Christmas tree decoration. They learn about the BBC Micro:Bit and know that is has a range of different inputs and outputs and consider which of these would be useful when designing a festive digital decoration.
Children design their digital decoration and apply their knowledge and skills of joining textile pieces to create a felt decoration which they decorate using a range of fabric techniques. As part of their design, they create a small frame and pouch to accommodate a BBC Micro:Bit and battery pack. Using their knowledge of block coding, they program the Micro:Bit to interact with a user and the environment to produce different outputs. As part of the project children create a marketing campaign for their product.
Christmas 2024 Offer
A special festive present from Primary DT. This complete unit of work can be downloaded for free until 25th December 2024. Just click on the box.
While you are here, why not have a look at other units of work for Design Technology. Become a subscriber by clicking the link at the bottom of this page for more offers and free training videos in the new year!
Product Film
-
6 x Lesson Presentation Slides
-
PDF: Coding the Micro:Bit
-
PDF: Online shopping review
Medium Term Planning includes:
-
6 x lesson overviews
-
Knowledge Organiser
-
Vocabulary List
-
Learning statements linked to Curriculum
-
Support and Challenge
-
Assessment - Keeping up with the curriculum
​
​
Teaching Pack
Curriculum Scope and Sequence
Substantive & Technical Knowledge
Children will know:
-
Creating a prototype of a design is useful for checking ideas and seeing how well they work.
-
How labels and annotated drawings can be used to explain and communicate how a product is made and how it will work.
-
Choosing materials, tools and equipment is dependent upon the skills and techniques to be used.
-
A range of different finishing techniques and choose ones that are suitable to create a quality product.
-
To continually reflect on and evaluate their work throughout the stages of designing and making.
-
That evaluating the whole project is an important part of design technology
​
Materials/Textiles
-
The different properties of materials and how they are considered when designing and making a product.
-
The importance of using a template (pattern) to accurately mark out a design on a fabric.
​
Electrical and Program Systems
-
A sensor is a tool that monitors, detects, and responds to changes.
-
Program systems have an input and an output.
-
Microcontrollers are small computer processors that turn inputs into outputs and are controlled through computer code.
Practical Knowledge (skills)
Children will know how to:
-
List the materials and tools that will be needed to make a product they have designed.
Drawing Skills
-
Use computer-aided design software to develop and communicate their ideas.
-
Work responsibly using guidelines to ensure they keep themselves and others safe.
-
Write an action plan for the making process including lists of tools, equipment and materials needed.
-
Accurately assemble, join and combine materials and components to ensure a quality finish to a product.
-
Apply a range of decorative and finishing techniques following the product design.
-
Evaluate a product against specific design specifications.
Materials/Textiles
-
Measure and cut materials with precision and refine the finish with appropriate tools.
-
Join textiles with a combination of stitching techniques (such as blanket stitch, back stitch for seams and running stitch to attach decoration).
-
Create products by joining several fabric pieces that employ a seam allowance.
-
Use the qualities of materials to create suitable visual and tactile effects in the decoration of masks and textile products.
Electrical and Program Systems
-
Write procedures and/or computer code to control and monitor models or products.
-
Make a product device that includes a sensor to monitor change.
-
Make a product that allows the user to control and monitor the device including lights, sounds and motion.